Alumni

Postdoctoral Fellow

Jenny Vuong

Jenny Vuong is a postdoctoral research fellow at the EPICentre, University of New South Wales (UNSW). She has a background in computer science and biomedical engineering, and completed her PhD in human perception and 3D vision at University of Reading, United Kingdom. Prior to joining UNSW, Jenny was a postdoctoral research fellow at Data61, CSIRO and at Garvan Institute of Medical Research in Sydney, focusing on visual analytics, data visualisation and the development of web-based tools to visualise and explore large and complex biological data.
Administrative Assistant

Ingrid Wilson

Ingrid is the Administrative Assistant for the EPICentre, coming from a strong administrative and office management background. Currently completing her Masters of Fine Arts at UNSW, Ingrid is emerging into the Sydney contemporary-arts scene, exhibiting in solo and group shows. Ingrid (IIMWII) explores a range of mediums including installation, video-art and sculpture however is currently focused on abstract fluid paintings.
Postdoctoral Fellow

Frank Tian Feng

Frank Tian Feng is currently serving as a Postdoctoral Fellow at the EPICentre, UNSW Art & Design. He received his BSc degree in Geographic Information Systems from Zhejiang University in June 2012, and then his PhD degree in Information Systems Technology and Design from the Singapore University of Technology and Design in September 2017. Before joining the EPICentre, he worked as an engineer at teamLab Inc. in Tokyo, Japan. His research focuses on urban modelling in computer graphics and urban understanding in computer vision.
Visiting Scientist

Rosie Prom

Nat is a UTS Games Development student in her final year. Throughout her course, she has produced multiple projects from unique data visualization, animations to developing 3D games, where she hopes to strengthen her capabilities. With her passion for technology, she is a Lead Student Promotion Representative within UTS Outreach and Women in Engineering and IT, giving insight to students of the opportunities and career paths within the field. She wishes to gain as much exposure within the industry as possible, where she has worked in developing with UTS Rapido a VR project for CeBIT and is in the works of producing a publication on redeveloping games to improve elderly cognitive learning. She hopes to continue learning with each passing challenge.
Michael Tobia

Michael Tobia

Michael is a CSIRO Data61 2018 Vacation Scholar who has a background in Psychology, and is currently studying Computer Science at the University of Wollongong.
He is excited to be apart of the EPICentre team in using mixed reality to create novel and innovative ways of visualising and interacting with data.
Additionally, Michael is fascinated with seeing at how this technology can be implemented in clinical settings.
CSIRO's Data61 2018 Scholarship Student

Nat Sundara

Nat is a UTS Games Development student in her final year. Throughout her course, she has produced multiple projects from unique data visualization, animations to developing 3D games, where she hopes to strengthen her capabilities. With her passion for technology, she is a Lead Student Promotion Representative within UTS Outreach and Women in Engineering and IT, giving insight to students of the opportunities and career paths within the field. She wishes to gain as much exposure within the industry as possible, where she has worked in developing with UTS Rapido a VR project for CeBIT and is in the works of producing a publication on redeveloping games to improve elderly cognitive learning. She hopes to continue learning with each passing challenge.
CSIRO's Data61 Scholarship Student

Jisun Jang (Riya)

Riya is studying her combined degree of Software Engineering and Law at The University of Sydney. Due to her keen interest in multimedia and AR/VR technology, she applied for the CSIRO Data61 Vacation Scholarship 2017 position to learn more about the immersive visualisation techniques under the supervision of Professor Tomasz Bednarz. The EPICentre providesd Riya with the opportunity to work with a Microsoft HoloLens, and to create an AR app that can process sensor data collected from Arduino and display holographically.
Facility Manager

Damian Leonard

Damian Leonard has worked in the area of project management on large scale audio visual and IT projects for 20 years, and during the last 13 years worked with UNSW as the contract project manager for the iCinema Research Centre. He led the successful business development and commercialisation of the iCinema technologies including AVIE and iDome. This resulted in the establishment of Immersive Realisation in 2008. The first commercial project, supplying technologies worth $8.4M (excluding content development) to Coal Services Australia, was the largest commercial project to evolve from an Australia research centre. The project took eight months from feasibility to installation.
Since then Immersive Realisation has worked also with City University Hong Kong, and completed installation projects for a range of education and cultural clients within Australia, Hong Kong, China, Germany, Norway, Singapore and England.
Damian recently collaborated on commissioning of the DomeLab system for UNSW iGLAM, and now oversees the touring schedule for this project. He also oversees the touring projects of AVIE, REACTOR and other immersive exhibitions for both UNSW and CityU around the world, including to USA, Canada, China, Netherlands, Italy, Spain, India and France.
Practicum Student

Mie Moth-Poulsen

Mie is a Practicum student from Aalborg University Copenhagen in Denmark, studying Medialogy (Media Technology) with specialization in Interaction Design. Medialogy involves the science and technology behind innovative interactive digital systems, and human-computer-interaction. Additionally, human perception and sensory experience, cognition, and conducting scientific experiments. Mie works with the design and implementation of interactive media applications, media technologies and digital systems, Virtual Reality, programming, computer graphics, sensor technology, as well as statistics. On her study abroad research practicum, Mie researches embodied interaction in Virtual Reality.
Student

Lucy Ogden-Doyle

Lucy Ogden-Doyle is a 3D artist with a Bachelor of Media Arts (Hons) from UNSW Art & Design. Her interest lies within the technical exploration and investigation with 3D art, and she has a passion for experimentation in interactive media.
She has an interest in development in a broad range of media arts such as 3D modelling, texturing, rigging and animating. She has experience in game development for 2D, 3D and VR platforms, as well as motion capture and live tracking.
Student

Amy Buchan

Amy studied a Bachelor Degree (with Honours) of Media Arts with a focus on Animation and Visual Effects at UNSW Art and Design. Her experience is in art and design for interactive projects, with a strong passion for making things that encourage fun and play.
She has worked on video game projects in both 2D and 3D, as well as projects utilising technology such as VR and live motion capture.
Director of Medicine

Nalini Pather

Nalini is the Co-Director (Medicine) of UNSW EPICentre and the Group Leader of the Technology in Practice research group. She is also the Head of Anatomy Teaching in the School of Medical Sciences. Nalini completed her PhD (2009) in South Africa and has more than 20 years experience teaching into medicine and health science programs in a number of countries, including South Africa, North America and the UK. Nalini currently teaches in the UNSW Medicine programme as well as to Exercise Physiology, Biomedical Engineering and Medical Science students. She has won several awards for developing communities of practice and embedding practices such as team work, professionalism, online assessment and ePortfolios in higher education.