Director of Visualisation
Tomasz Bednarz is an A/Professor and Director of Visualisation at the Expanded Perception and Interaction Centre (EPICentre) UNSW Art & Design and Team Leader at CSIRO’s Data61 (Visual Analytics Team, Software & Computational Systems Program). He is also AI/CI at the ARC Centre of Excellence for Mathematical and Statistical Frontiers (ACEMS) and holds Adjunct positions at the QUT (School of Mathematical Sciences), University of Sydney (Design Lab) and University of South Australia (School of IT and Math Sciences). He has done his doctorate and masters in computational science area.
His appointment to UNSW Art & Design reflects his conviction to a holistic approach to the wicked problem facing the collation, analytics and display of big data. His approach is expansive and encompasses the use of novel technologies (AR,VR, CAVE, Dome, AVIE), often in combination. Over the last couple of years, he has been involved in wide range of projects in area of immersive visualisation, human-computer interaction, computational imaging and visualisation. He led cloud-based imaging project that received merit Queensland’s iAward in 2015 (http://cloudimaging.net.au). He has been leading project Platform for Big Data Analytics and Visual Analytics, connecting data analytics, statistical modelling, image analytics, machine learning, visualisation into one stack of reusable solutions.
DENNIS DEL FAVERO
Director of Research
Scientia Professor Dennis Del Favero is a Chair Professor of Innovation. He is currently Director of the iCinema Research Centre, Visiting Professorial Fellow at ZKM Center for Art and Media, Karlsruhe, and at the Academy of Fine Arts, Vienna; Visiting Professor at City University of Hong Kong and at IUAV University of Venice; as well as Member of the Eureka Prize for Excellence in Interdisciplinary Scientific Research and editorial board of Studio Corpi (Rome). Previously he was Executive Director of the Australian Research Council | Humanities and Creative Arts,
Del Favero is internationally recognised as an artistic innovator in the fields of interdisciplinary digital media and visual arts research. His collaborative research program comprises work across the fields of art, humanities, engineering and science, resulting in innovations in the theorisation of interactive narrative, its application within immersive and intelligent systems and in the experimental design of visualisation systems.
His research has been widely exhibited in major group exhibitions including International Symposium of Electronic Art, Film Cologne, International Film Festival Amsterdam, Biennial of Seville, Battle of the Nations War Memorial Leipzig (joint project with Jenny Holzer) and Sydney Film Festival, and in solo exhibitions in museums and galleries such as Sprengel Museum Hannover, ViaFarini Milan, Neue Galerie Graz and ZKM Karlsruhe. His work is represented by Galerie Brigitte Schenk, Cologne and Kronenberg Wright, Sydney.
Director of Medicine
Nalini is the Co-Director (Medicine) of UNSW EPICentre and the Group Leader of the Technology in Practice research group. She is also the Head of Anatomy Teaching in the School of Medical Sciences. Nalini completed her PhD (2009) in South Africa and has more than 20 years experience teaching into medicine and health science programs in a number of countries, including South Africa, North America and the UK. Nalini currently teaches in the UNSW Medicine programme as well as to Exercise Physiology, Biomedical Engineering and Medical Science students. She has won several awards for developing communities of practice and embedding practices such as team work, professionalism, online assessment and ePortfolios in higher education.
Nalini’s research involves using technology to enhance medical research and practice. She collaborates widely with clinicians, statisticians, and engineers to enhance the use of high performance computing, 3D printing, virtual reality and augmented reality into practice. Nalini supervisors several postgraduate students in projects focused on medical visualisation, clinical anatomy, and educational practice.
Head of Infrastructure
Luc is Director of Research Technology Services for UNSW and Head of Infrastructure at the EPICentre.
He is involved in a number of national eResearch initiatives and is especially interested in helping researchers with big compute and large data needs.
Damian Leonard has worked in the area of project management on large scale audio visual and IT projects for 20 years, and during the last 13 years worked with UNSW as the contract project manager for the iCinema Research Centre. He led the successful business development and commercialisation of the iCinema technologies including AVIE and iDome. This resulted in the establishment of Immersive Realisation in 2008. The first commercial project, supplying technologies worth $8.4M (excluding content development) to Coal Services Australia, was the largest commercial project to evolve from an Australia research centre. The project took eight months from feasibility to installation.
Since then Immersive Realisation has worked also with City University Hong Kong, and completed installation projects for a range of education and cultural clients within Australia, Hong Kong, China, Germany, Norway, Singapore and England.
Damian recently collaborated on commissioning of the DomeLab system for UNSW iGLAM, and now oversees the touring schedule for this project. He also oversees the touring projects of AVIE, REACTOR and other immersive exhibitions for both UNSW and CityU around the world, including to USA, Canada, China, Netherlands, Italy, Spain, India and France.
Lead Software Developer
Rob Lawther is a computer engineer with a background in computer graphics and embedded systems. For the past 8 years he has worked in UNSW research centres on software development of interactive and immersive 3D environments, as well as installing and maintaining these environments in galleries and museums at various locations around the world.
Daniel Filonik is a Postdoctoral Fellow in High Performance Visualisation at the EPICentre, UNSW Art and Design, Sydney, Australia. His research interests are in Information Visualisation, Computer Graphics and Human-Computer Interaction. In particular, his current work focuses on developing natural interfaces for interactive data exploration in immersive environments.
Previously, Daniel conducted his PhD research at the Urban Informatics Research Lab, QUT, Brisbane, Australia. He investigated challenges and opportunities of data visualisation and composition interfaces based on large-scale display walls. In particular, these technologies were applied to explore the notion of Participatory Data Analytics, a collaborative, community-led approach to the interpretation of data.
Before his PhD, Daniel completed a Master in Media Computer Science at the Ludwig-Maximilians-Universität, Munich, Germany. He has also received an honours degree in Technology Management from the Center for Digital Technology and Management (CDTM), Munich, Germany. Furthermore, he was a visiting scholar at the Georgia Institute of Technology, Atlanta, Georgia, USA in 2009.
Caroline Anderson is a Project Facilitator at the EPICentre providing project management, grant writing, communications and research support.
Caroline brings extensive experience in research management, evaluation, and project management from positions in a range of sectors including academic, private, not for profit and government. Caroline has an MPH, PostGrad Sci (Psych) and a BA.
Lead IT System Engineer
Doug has over 30 years experience in IT software and hardware engineering in diverse industries such as process control, manufacturing, banking and web applications.
Doug was part of the team that built the EPICylinder with the responsibility of providing operating system builds and control software.
His hobbies include motorcycles, movies, making things and pulling things apart to see how they work.
Senior Software Engineer
Dominic has been specialising in creating 3D graphics software solution over the past 16 years. After working in Medical 3D Imaging technologies for 9 years and designing new features for Light gauge Steel Framing 3D CAD software for another 7 years, his passion for 3D are being challenged by all new VR and AR emerging technologies.